using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UIMain : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    //public void OnClickCancel()
    //{
    //    PlayerController.Instance.ClearAction();
    //}

    //public void OnClickFinish()
    //{
    //    foreach (var h in HeroManager.Instance.GetHeroDict())
    //    {
    //        if (h.Value.mKing != HeroManager.Instance.LocalKing)
    //        {
    //            h.Value.SetActionState(false);
    //        }
    //    }
    //}
}
